![]() ![]() ![]() Capcom 3, is available as an optional alternative to the standard six-button scheme to ease players into the game. Drive Reversal: Akin to an Alpha Counter or V-Reversal - the user blocks an incoming strike and retaliates with a low damage move.Ī simplified control scheme, somewhat similar to Marvel vs.Rushing out of a normal move costs more Drive gauge than a parry. ![]() Drive Rush: A fast dash that can be performed out of either a Drive Parry or a cancellable normal strike.An enhanced special attack that adds hits or improves the properties of its base move. Overdrive: The replacement for EX Special moves in previous Street Fighter titles.A "Perfect Parry" can be performed if an attack is deflected in perfect sync. Drive Parry: Deflects an incoming attack and replenishes the Drive meter.When performed near the corner it can pin the opponent to the wall even if they are blocking. Drive Impact: A heavy attack that can absorb an opponent's incoming attack, similar to a Focus Attack.When emptied it leaves the fighters in a "burnout" state but will automatically restore over time. The major new feature of Street Fighter 6's gameplay revolves around the "Drive" system - a bar below the characters' vitality meters that enable the use of several abilities that draw on it. You can help Capcom Database by expanding it. ![]()
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